November 11th, 2015
Decide before you start how many mana potions you are commiting to the run and what level you plan on exiting, you can only exit every other level (2,4,6,8 etc…) Bear in mind plans change and you may want to leave earlier then intended if you get badass loot.
Bonus health potions are decent, havn’t had much luck with luck potions, power potions kick butt, attack power potions are the best imo, crit potions are ok.
Potion usage and movement usage is key. Try to avoid using mana on non-boss mobs. Anytime your mana falls more then 300 below cap, use a potion if available, you always want full mana going into a dungeon boss fight.
Try to descend in as few moves as possible. Locate the next deepest level A.S.A.P. and don’t take extra steps attempt a full explore (the exception is if you are planning on leaving after a boss and you have a bunch of moves left, this can be risky).
If you die to a boss you lose (20) movement, if you lose to a monster you lose (5). So go all out with your mana usage attacks on the boss, try not to die. Try not to use mana on regular monsters but it is better to waste some mana on a monster rather then dying to it and losing movement.
The more health you have when a monster dies, the more +bonus moves you get. This can be a life saver if you have mana potions but are low on moves and need to find that boost to escape with loot, burn some mana, gain some movement and locate/kill that boss.
The dungeon ends if you run out of movement points. You only get to keep your loot if you kill a boss and decide to exit the dungeon. If I missed anything in this guide please contact Spikekun with your information and I will be happy to update the guide, happy hunting!